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MetaVR Delivers Virtual Ft. Wainwright Urban Warfare
Training Site
MetaVR™ has delivered to Ft. Wainwright, Alaska, a 3D database of its
Combined Arms Combat Training Facility, named after Pvt. Joseph P. Martinez.
Ft. Wainwright supports simulation training of dismounted infantry
and UAV ground control, as well as training on the Stryker Battle Command
Skills Trainer (BCST) vehicle simulators. The database is used to train
infantry combined arms units for Military Operations in Urban Terrain
(MOUT).
The 3D simulated urban warfare terrain database of Ft.Wainwright was created with MetaVR's terrain generation tools.
The MOUT site area cultural features were modeled a 3D modeling application and exported to MetaVR's model
format.
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Included in the database
are 16 hybrid photorealistic, photospecific MOUT building models
with interiors and articulated doors. These models and models of
other structures were
created from perspectiveless digital photographs of the structures
at the actual MOUT site. The building models have radiosity (soft
shadows) applied to the geometry to increase their realism. The
MOUT site details include an underground drainage system, which
is modeled from tunnel entrances and includes the associated underground
concrete pipe network. The database makes extensive use of cultural
elements such as street signs, power transformers, street lights,
curbs, bleacher seats, gas pumps, oil drums, fences, flag poles,
portable restrooms, utility cables, a picnic table, and a surveillance
camera. All models are in MetaVR’s model format. |
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High-resolution model from MetaVR's virtual
Ft. Wainwright urban training site, rendered in VRSG, MetaVR's
image generator.
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Real-time images of MetaVR's virtual Ft. Wainwright urban training site,
rendered in VRSG.
Real-time aerial view of the Ft. Wainwright database in MetaVR’s
VRSG.
Specifications
The following are specifications for MetaVR’s Ft. Wainwright
terrain database:
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Visual system performance (for the
image above on the right): |
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Far horizon
FoV
Polygon count
Display
Color depth
Frame rate Graphics
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= 30 km
= 60 degrees horizontal
= 967,466
= 2048 x 1536 pixels, 4 subpixel AA
= 32-bit
= 60 fps
= NVIDIA GeForce 7800 GT 256 MB DDR memory
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| Terrain database characteristics: |
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Build time:
Database size: |
= 9 hours, 25 minutes
= 86 km x 65 km |
| Extents: |
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N64 55' |
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| W148 39' |
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W146 52' |
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N64 19' |
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| Size on disk
Terrain post
Terrain LoDs
Texture LoDs
Source imagery |
= 4.74 GB
= 32 mpp
= 5 (512 mpp coarsest, 32 mpp finest)
= 5 (16 mpp coarsest, 1 mpp finest)
= 3.14 GB |
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| Elevation coverage:
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Breakpoint survey data MOUT
site (1 km x 1 km)
41 meter post spacing Ft. Wainwright (86 km x 65 km)
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Imagery
coverage: |
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.5 mpp 14 km x 15 km black-and-white
1 mpp 16 km x 11 km color
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Cultural features: |
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16 hybrid photorealistic/photospecific
buildings with interiors and articulated doors
3,887 geotypical volumetric trees of varying types
165 other point features (30 unique)
The virtual MOUT site terrain makes extensive use of cultural elements
such as street signs (textured from digital photographs of the actual
signage), power transformers, street lights, curbs, bleacher seats,
gas pumps, oil drums, fences, picnic table, flag poles, portable
toilets, surveillance camera, and utility cables. |
Actual and simulated views of the Ft. Wainwright MOUT site
In the following set of images you can compare photographs of the Ft.
Wainwright MOUT site on the left with the VRSG screen captures on the
right of the simulated view of the MOUT site within MetaVR’s Ft.
Wainwright terrain database. The models of buildings and other structures
are photorealistic.
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| Photographs of the Ft. Wainwright
site. |
VRSG screen captures of MetaVR's
real-time 3D Ft. Wainwright urban warfare training site. |
Click here to
view real-time recordings of scenarios rendered in VRSG featuring this
database and others. The media clips were made with VRSG's real-time
recording feature.
The MetaVR Ft. Wainwright terrain database is available free of charge
to all US Government agencies and contractors (for official use only)
and requires VRSG
version 5.5 or higher.
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